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people for the conservation of limited amounts of indignation

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one day with myTouch G3 Slide; the layman review
children of dune - leto 1
I come at this from two perspectives, but the big one is as a fangirl and netizen; will this be useful as phone, internet connection, chat supplement, way to read fic online, and continue to support open source languages as well as de-monopolize Apple in any possible way and restrict its closed garden approach to programming.

For anyone in the market for an Android phone, the myTouch G3 Slide is a very good beginner phone, like the G1 I had before. It's intuitive to use, it's got all the bells and whistles of a smartphone, it's attractive, it's multitouch, and it has a full pull-out qwerty keyboard if you like to burst into fanfic writing at a moment's notice. It comes with all your basics and some of your intermediates pre-installed, it's google-enabled from the get-go; setup lets you put in your gmail and google username and password so you have instant access to mobile versions--and well made, customized mobile versions--of all google things.

(I know, I know, google hegemony, but a.) hey, still fighting Apple down and b.) I own stock in them now, so I am now like, personally invested in it and everything. Google is still releasing open-source and the Android market is unrestricted; I'll take that.)

1.) It has My Faves, which is a descendant of the old My Faves plan but now is for your twenty bestest buddies that when you open it has their pictures floating on a black background; when you pick one, you have all the options of communicating with them listed below in icons. It's just cool to look at, I'll be honest. It's basically a quick way to get to the important people you communicate with frequently by phone, text, gmail, etc.

2.) Preinstalled apps include Amazon, Amazon MP3, a barcode scanner, googlemaps, gmail, youtube, peep (a twitter app), quick office (writing stories in phones!), a pdf reader, myTouchc which plays the top forty music (I think?), myModes, for loading different profiles for home, work, airport, fangirl gatherings, each one that can be customized with different apps on the home screens.

There is also a browser, camera, camcorder, and a general mail app that easily configures your Yahoo to look like Gmail's app for easy reading.

There's also an app for weather that's animated and one for stocks as well as a Gtalk app, and IM that covers AIM, YIM, and MS Messenger, as well as AppPack, which lists some useful apps in a variety of categories.

3.) There are five screens for storing your most used programs; the main screen, then two more on each side. There are some neat widgets; I am partial to the iconic analog clock for my home screen. Pushing the home button on your phone always takes you to this screen; pushing it again brings up a visual of all five of your screens for easy viewing and comparison.

4.) The screen is large enough to watch pretty much anything. Youtube does nicely; there's a bit of a wait, but everything I've tried and then some reading seems to agree it's the buffering so you don't have skippage. I tested it with the video For Your Entertainment, as one does, and I have complaints. At all.

5.) Okay, fairness. If I'd known how easy the swype keyboard is to use, I'd totally have been okay without a full qwerty keyboard.

Swype, for those who are like me and apparently live in the dinosaur mobile phone age, consists of swiping your finger between keys on the onscreen keyboard instead of typing as we know it. For mine, as I swipe--I can't think of another word!--between letters, a blue line appears to show me the letters I touched, then when I lift my finger, the word is there.

(Or conversely, it asks you which of these four words you meant in a hover menu.)

Let me say--this is cool. I've been testing it on and off and it works; not only does it work, it's training me how to do it right. And with familiarity, this will work really well. I may withdraw my objections to onscreen keyboards on phones.


If you don't like the bulk of the pull-out keyboard, this is going to work for you. Practice, yes, but the learning curve is pretty fast. Send a few dozen text messages. Hey, send them to me and we'll practice together!


A.) I type. I have no clue where the actual letters are. My fingers know this; seriously, I can type without a problem in a keyboard where there are no letters visible, but if you tied my hands behind me and asked me to find the letters, good luck. That would take a while. So that part, yeah, I need to learn the layout of a keyboard again without intervention from all ten fingers.

B.) using the phone horizontally is the easiest way to make it work; vertical use squishes the keyboard, and while swypeing--I feel a little dead inside how utterly perfect that word is for this--does make it easier to type on it, the horizontal approach is what finally sold me on using it.

So that's my review for the phone. Now why I am reviewing my still-unnamed phone, not that it is not awesome. Because it is. I need a name, dammit.

I am anti-iProduct, not because I am against any of it particularly--my best friend has an iphone and a mac--but because I am strongly against Apple's monopoly when it's also a closed and restricted environment. The decision to deny Flash programming on any iProducts was kind of the final straw on that; I get most consumers don't care because they don't think it affects them, and in a way, it won't. If all our information falls into the closed environment trap with our devices held hostage to whatever a committee at Apple (or X Corp) decides is allowed to be released and risking bricking our devices if we don't comply--let me repeat, losing the use of our own equipment that we paid for for not buying our programs only from a pre-approved list, then I'm not sure how much people would notice or care.

I get that's their right to create devices like that; I also think it's dangerous for any one company to have that kind of monopoly over information. More devastatingly, if Apple's efforts do kill Flash, it's proving something I'm not comfortable with; that a single company--one company--is able to destroy an entire web language. I don't want Apple to succeed in doing this, not just because hey, that sucks, but because other companies might think this is a good idea. I don't want the internet filtered by company policy; I don't want my computers or my mobiles restricted to company-approved programs and I'll lose my ability to use them if they don't like what I'm doing with them. I refuse to lose my right to take apart my own equipment as pleases me, install what programs I like, and use them how I wish to.

It's not that I want to take apart my phone; it's more I am really against anyone telling me that I don't have the right to do it, and using TOS to enforce it.

Posted at Dreamwidth: http://seperis.dreamwidth.org/24394.html. | You can reply here or there. | comment count unavailable comments

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More devastatingly, if Apple's efforts do kill Flash, it's proving something I'm not comfortable with; that a single company--one company--is able to destroy an entire web language.

Amen and hallelujah. Have you read Five Reasons You Should Be Scared Of Apple? It's on a comedy site, yes, but there's some scary-ass stuff in there. In an informal poll of myself and my other IT professionals on staff where I work, nine out of ten of us wouldn't support an Apple-made device without hazard pay. They are so locked down and dizzyingly difficult to work with that we HATE them.

I still can't get over the onscreen typing issue. I need a keyboard, I HATE touchscreens. I know they're the wave of the future and all, but they drive me crazy. This "Swype" thing is very interesting. But those things never guess my words correctly! :D

Edited at 2010-06-06 03:08 pm (UTC)

Also, I figured this might be a bit relevant to your interests...I just posted my list of reasons why I will never, ever buy a Mac product. Some interesting discussion going on in comments, too, right here.

(Deleted comment)
All Apple has done is ask Adobe to fix it.

Yeah, that's not quite how I heard it.

As we've previously said, while many continue to focus on Adobe with regards to the changes Apple has made to the iPhone developer agreement, it's more than a ban on Flash on the iPhone. It will also prevent developers who want to write once across many devices from doing so. Given that restriction, if you were a small developer, which platform would you target? Right, the iPhone. - The Examiner, http://www.examiner.com/x-39728-San-Jose-Technology-Examiner~y2010m4d18-Flash-on-noniPhone-smartphone-platforms-delayed-until-2H-2010

Adobe sidesteps this ban with its upcoming Flash Pro CS5--due to be formally announced next week--which can package Flash applications so they run as standalone programs on the iPhone. Last week, Adobe boasted that more than 100 programs in the Apple App Store use the Flash technology.

With the upcoming iPhone OS 4 announced Thursday and released to developers, it looks like the situation is changing.

John Gruber of Daring Fireball pointed out the change in the new iPhone Software Developer Kit license for iPhone OS 4. This provision was added: "Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited)." CNET, http://news.cnet.com/8301-30685_3-20002102-264.html?tag=mncol;txt

Here's a link to more direct quotes on why cross-platform programming is very bad: http://news.techworld.com/applications/3222184/steve-jobs-rubbishes-adobe-flash/?olo=rss

More information on why the actions in regard to Flash are problematic in what they mean for software development: http://venturebeat.com/2010/04/30/apple-vs-adobe-flash-what-steve-jobs-really-means/

I had a couple of links off of some tech blogs that I can't find now, so

Most certainly, choose a phone that works for you. Half our IT people own iPhones and the other half has something else. It all comes down to what you want it to do and personal choice.

I can't even figure out if you're being sincere, condescending, or sarcastic with this, so if I'm misinterpreting, I apologize, but seriously, a lot of us work in tech, and I'm fairly familiar with mass reboots, though I can say our entire department has never crashed for Flash. I sympathize. We crash for failed migrations, network collapse, and occasionally, require a fire hose for cooling purposes.

There is an entire web devoted to slavishly fanpersoning Apple; I am pretty sure one obscure LJ user making a case for why using a phone that utilizes an open source platform is preferable to encouraging a closed-garden approach will not injure Apple's dominance pretty much at all. As second largest company by market cap, they're beating Microsoft, another company with dominance in software and OS in PCs that borders on but apparently isn't legal monopoly. We have been there and done that and Apple being Microsoft 2.0 isn't really working for me.

I am anti-iProduct, not because I am against any of it particularly--my best friend has an iphone and a mac--but because I am strongly against Apple's monopoly when it's also a closed and restricted environment.

Hi there, new best friend! *g*

(Note, my reasons aren't exactly well reasoned or sensible or anything like that.)

I've never owned a Mac, but I'm totally supporting Apple and their Macs. But that's where I stop. What I object to is the way that they've completely flooded the market with iAnything. And I was bitter that I couldn't get any accessories for my creative zen because everyone was so busy producing iAccessories.

I told myself I wasn't going to respond, because it's bad for me and as soon as I submit this the whole internet is going to descend on me for daring to say anything but: Apple doesn't care if you take apart your phone, jailbreak it, do whatever you want to it. They only start to care when you try to make money from your efforts. Most tech companies really only give a fuck about what you do with their products when you start trying to draw a profit from it.

And as to companies shifting trends in technology: once again, most major companies will try to shift the industry in the direction most profitable to them. Be it the software that they use in their industry, programming languages, standards, etc. companies will use their strength in that industry to drive a shift to what's technologies and services will benefit them most.

I don't think Apple is a particularly virtuous company; I think they make neat devices that are incredibly popular, and use that popularity to advance their own agenda (ie making money). But they're not atypical of modern corporations, and while they can push the kinds of change they want, they can only succeed if other companies and individuals in the tech industry follow Apple's trend.

Please, I'm not trying to start an argument; I'm just offering my opinion (so don't eat me).

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